I've been working full time as a concept artist since april 2015 after a 2.5 year game graphics education at The Game Assembly.
First at Massive Entertainment developing Tom Clancy's The Division, The Division 2 and all the DLC. In May 2020 I started at Sharkmob developing Vampire The Masquerade: Bloodhunt, and in May 2023 I joined the team at Mood Visuals